Friday, August 22, 2008

Registration Details

Registration for Contrast 2008 is now open.

If you are interested to join us, download the forms from these links:

1) Reg form : 2) Rules and regulations

The registration fee is $15, consisting of 4 meals - Supper, Breakfast, Lunch and Tea Break.

We will be setting up booths outside the NUS Central Library along the AS6 Walkway to collect the registration form and fee at the following timeslot.

Date: 29 August 2008.
Time: 12 - 6.30pm

Date: 1 September 2008.
Time: 12 - 6.30pm

Please note that the registration is not complete without the completion of the registration and full payment of $15 per person.


The dead line for registration is up till 4 September 2008.

Please contact either Tiffany Yong at 93678350 or Kian Boon at 9677 2992 if you face any problems in registration or have any enquiries.

Alternatively, you can Email us at contrast2008@gmail.com

Thursday, August 21, 2008

Game Development Workshop for Contrast

In order to prepare you for Contrast 2008, NUS Games Development Group would be providing complementary workshops one week before the competition on the following days.


□ Game Maker Workshop on 6th Sept 2008 Saturday , 10am - 1pm
□ Game Design Workshop on 6th Sept 2008 Saturday , 2pm - 4pm
□ Game Art Workshop on 6th Sept 2008 Saturday
, 4pm - 7pm


Rest assured that even if you are a total newbie in the area of games development! You will acquire the neccesary skillset by the end of these workshops to compete in the competition.

Dun believe? Try it! =P


Judges profile

Every year, we are very honoured to have revered industry professionals to serve in our panel of judges. Here are the profile for some of them! More coming up soon!


Christopher Teksey, " I'm an Australian who traveled and lived all over the world for a number of years before deciding that I did not want to grow up but needed a career so I decided to turn a hobby in game design into a career and become a game designer. Originally educated and trained as a Biochemist and Molecular biologist at the University of Melbourne I have now been at Electronic Arts for 4 years and have just recently relocated to Singapore from Vancouver Canada were I worked on a number of titles including FIFA, Rugby, Cricket, Fight Night round 3 (PS3) and most recently a new IP FaceBreaker. "

Jean-Sebastien Mouret “ I’m the Lead Gameplay programmer at Ubisoft Singapore. I have worked in several Ubisoft studios, mostly on Tom Clancy games such as Ghost Recon Advanced Warfighter, Splinter Cell Double Agent, the upcoming End War and Splinter Cell Conviction. I have a passion for working closely with creative directors and game designers, trying to transform their weirdest ideas into games. ”

Allan Simonsen is the Technical Director of Boomzap Ptd Ltd, a Singapore-based Casual Games Developer. He's been working in the games industry since 1999, including stints in Scotland, Malaysia and Singapore, mostly working as Technical Director or Lead Programmer. Allan's the Coordinator for the International Game Developer's Association (IGDA) Singapore, who're serving as a focal-point for local developers. He's a frequent lecturer at conferences and at IHLs, believing that the best way to build passion for Game Development is to work with students, and show them the fun and challenges in making games for a living. Allan firmly believes that life is not a zero-sum game."

Theo Sanders is the Vice-President of Products at Razer, a leading manufacturer of gaming peripherals. Previously, he was a Producer at Blizzard Entertainment. Theo coded his first game
in BASIC on a ZX Spectrum 128K computer in 1988 and has been involved with gaming as a hobby, and later as a profession, ever since.

Thursday, August 14, 2008

Organisers and Partners

Since Contrast 2008 is a jointly-organized event, here is a brief introduction about the various societies and organizations that are joining hands to make this event possible!'


NUS’ Communications and New Media Society
NUS’ Communications and New Media Society is in its 4th-year running and this is the third time the society is organizing the 24-hour nationwide game design competition. Owing to success of “Contrast 2007”, the society has decided to continue holding this event with the help and support from the Communications and New Media Department and various other parties. The department and society will be sourcing for sponsorships, judges, venues to make this event even more successful.


The Communications and New Media Society has decided to organize this event because the society aims to make game design possible for everyone and not just the IT experts. It is to also create awareness for the game design modules the CNM department in NUS offers which would help give students more knowledge and information with regards to that aspect of New Media.


NUS Games Development Group
NUS’ Games Development Group (GDG) is a student interest group that gives aspiring game developers a medium to hone their skills. Students with the same interest and passion for game development get the opportunities to come together to participate in activities that can help build up their game portfolios which would give them an advantage should they decide to seek a career in the gaming industry.


GDG will be handling the licensing and technical aspects of the competition. They will also be conducting workshops prior to “Contrast 2008” for participants to give them a better idea and knowledge about the gaming software they will be using during the competition. This will give all participants at least the basic knowledge required.


International Gamers Developers Association -Singapore Students' Chapter
The International Gamers Developers Association (IGDA) is an organization that is made up of various members from the gaming industry. It provides a platform for the international gaming community to share their knowledge and expertise and in turn improving the gaming industry for all.
IGDA has always worked closely with student and institutions and the Communications and New Media Department of NUS.

For Contrast 2008, they have gladly agreed to allow us to use their website and publication materials to publicise the event. This would definitely aid in the disseminating of information to various other institutions and students who are keen to participate in the competition.


Games Convention Asia
Games Convention Asia (GCA) is the sole platform for electronic game industry in the Asia- Pacific region. It brings together professionals, game developers and people with an interest in gaming and giving them opportunities to enjoy the latest games. It is held annually at Suntec City and this year, it will last from the 18th-19th September.


During this year’s GCA, they have kindly agreed to give us a booth to showcase the games that were created during Contrast 2008. This is a once-in-a-lifetime opportunity as participants get to engage with professionals and experts on how to improve their skills and gain a further insight into the gaming industry. This would be an invaluable experience for the participants.

Monday, August 4, 2008

Game Development Workshops




The NUS Games Development Group and the International Game Developer Association Singapore Student Chapter are organising workshops on


1. Game design (board/card/computer games)

2. Game Art

3. Game Maker

4. Flash


At just $4 per workshop!

If you go for them all, you would have learned all the fundamental concepts to computer game development!
If you are looking for some place to start, this is a good chance.
To sign up, please send a mail containing your name, school and contact number to nus.gdg@gmail.com